Houserules

* Whenever your first attack roll each round is a natural 20, you gain an action point.

* You can spend any amount of action points per encounter, and per round.

* If you go unconscious or die, you lose any stances you may be in, and all effects you have to sustain end immediately.

* Minions have damage reduction equal to their constitution modifier.

* We will be using the "Styles and Techniques" item variant seen here.

* All expertise feats are banned.

* Replace Orb of Imposition with the following:

Orb of Control: Once per encounter when you use an area attack, you can designate one square in the area of effect to not be effected by the spell.

 Additionally, once per day as a free action, you can extend the duration of any wizard spell that would otherwise end. If the spell is a daily power, then it lasts until the end of your turn. If the spell is an encounter power, it lasts until you fail a save. If the spell is an at-will power, it lasts until the end of the encounter.

 

 

New Feats:

 

<u>Instant Action – Paragon Tier</u>

 You can use an action point as an immediate action to gain a standard action during someone else's turn.

 

Orb of Control: Once per encounter when you use an area attack, you can designate one square in the area of effect to not be effected by the spell.

 Additionally, once per day as a free action, you can extend the duration of any wizard spell that would otherwise end. If the spell is a daily power, then it lasts until the end of your turn. If the spell is an encounter power, it lasts until you fail a save. If the spell is an at-will power, it lasts until the end of the encounter.

Houserules

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